Rock shelter virtual environmentsOriginal photogrammetry and Unity implementation by Paul BourkeFurther Unity development and final builds by Nick Oliver.
Supported by CRAR+M (Centre for Rock Art Research + Management, UWA) and February 2015
The following provides down-loadable versions of a virtual environment built around various photogrammetrically derived rock shelters. The environment is built in the Unity 3D game engine. Downloadable versions are available below along with some screen dumps. Game controls
Downloads
Windows: Windows build (400MB download) See also
Screen shots
|