Barth DecicGraphics by Paul BourkeAugust 2005
a (3 + 5 p) [(x2 + y2 + z2 - a)]2 [(x2 + y2 + z2 - (2-p) a)]2 = 0 Where a = 1 and p = (sqrt(5) + 1) / 2 ... the golden section.
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Povray Code #declare a = 1; // Change as a sqrt(value) #declare p = (sqrt(5)+1)/2; // Golden section phi #declare p4 = 3*p+2; // p4 = pow(phi,4); #declare r = 2; // r = 1.9 for perfect cutoff // (Doctor John) isosurface { function { 8 * (x*x - p4*y*y) * (y*y - p4*z*z) * (z*z - p4*x*x) * (x*x*x*x + y*y*y*y + z*z*z*z - 2*x*x*y*y - 2*x*x*z*z - 2*y*y*z*z) + a * (3 + 5*p) * pow((x*x + y*y + z*z - a),2) * pow((x*x + y*y + z*z - (2-p)*a),2) } contained_by { sphere { <0,0,0>, r } } threshold 0 max_gradient 25060 // (Doctor John) open texture { T_Silver_5C } } |