Point Source (pntSrc)
key: pntSrc
type: SCfff
-
string: object name.
-
color: radiant power (W / nm).
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float: x coordinate of point
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float: y coordinate of point
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float: z coordinate of point
Description
A point light source which emits uniformly in all directions.
Conventions
Can be thought of as a spherical light source with zero (degenerate) radius.
Its a common primitive in systems that use local shading models and
included here for that reason. Area sources should generally be preferred
when creating new models in mdl.
Examples
pntSrc % a blue point light source at the origin
"blue light"
rgb 100.0 200.0 800.0 end
0.0 0.0 0.0
end