Mesh (msh)
key: msh
type: SC(C)*
- string: object name.
- mat'l: object materialindex.
- (C)* : vertex and patch lists.
Description
basic mesh with shared vertices
Conventions
By convention all vertex lists should come before
any patch lists. Also the material name should have been previously
defined in this file. A material name of "" means no material is
specified.
Examples
msh % a one quad mesh
"" mtrlNm "mat" end
vrtxPstn
0.5 -0.5 0.0
0.5 0.5 0.0
-0.5 0.5 0.0
-0.5 -0.5 0.0
end
vrtxUV % used for texture mapping
1.0 0.0
1.0 1.0
0.0 1.0
0.0 0.0
end
qdrltrl
0 1 2 3
end
end